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Evolving in Real Time a Neural Net Controller of Robot‐Arm: Track and Evolve
Volume 15, Issue 1 (2004), pp. 63–76
Ahmed Lehireche   Abdellatif Rahmoune  

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https://doi.org/10.15388/Informatica.2004.046
Pub. online: 1 January 2004      Type: Research Article     

Received
1 December 2002
Published
1 January 2004

Abstract

Evolutionary Engineering (EE) is defined to be “the art of using evolutionary algorithms approach such as genetic algorithms to build complex systems”. This paper deals with a neural net based system. It analyses ability of genetically trained neural nets to control Simulated robot arm, witch tries to track a moving object. In difference from classical Approaches neural network learning is performed on line, i.e., in real time. Usually systems are built/evolved, i.e., genetically trained separately of their utilization. That is how it is commonly done. It's a fact that evolution process is heavy on time; that's why Real‐Time approach is rarely taken into consideration. The results presented in this paper show that such approach (Real‐Time EE) is possible. These successful results are essentially due to the “continuity” of the target's trajectory. In EE terms, we express this by the Neighbourhood Hypothesis (NH) concept.

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Keywords
evolutionary engineering genetic programming genetic algorithm tracking real time neighborhood hypothesis artificial intelligence

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INFORMATICA

  • Online ISSN: 1822-8844
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